"If this machine does half of what we think it does, then it is more important than the atomic bomb. JUGGERNAUT is the most important invention in the history of civilization.”

JUGGERNAUT written by Jason Morningstar.

Presented by the Larp House in Saint Paul, MN  July 2014 for 7 players.

Organized by Arnold Cassell and Jon Cole.

Pictures by Arnold Cassell.

Larp House Presents: Silver and White

Silver and White is a live action game about four suburban teenagers encounter the mystery that will shape their lives. They explore, and each time they touch, we exchange cards. For the teens a few days, for us a few hours. We make up a story together, our invented truths springing from the cards we hold; and they step into the unknown, pausing at every awkward touch, hopeful despite everything to come.

WHAT:
A game about personal change for 4 players
written by Jackson Tegu, adapted by Alex Carlson
organized by Alex, Adam, Jon

WHEN:
7pm-1am Saturday July 5th

[[MORE]]
WHERE:
Final location TBA, it will either be in Plymouth, MN or Saint Paul, MN. For details


WHAT GENRE:
Magical Realism, Real Life Teenagers

This story is about personal change. It expects to be played by people who want to experience vicarious transformation, and hopes to help those people reach into themselves and connect with feelings of uncertainty, longing, and exhilaration. It is slow, and careful; and fast and reckless. It is about feeling powerless and then encountering possibilities. It is about questions, and the mystery.
This game provides a framework for telling a story with each other. You get a rich starting situation to jump off from, and the tools to navigate shared and improvised story creation. You get to walk around in an imaginary person’s shoes and see what parts of yourself shine through. You get to watch your friends speak as other people. You get to honestly pretend to be a teenager, make up cool stuff, and hear your friends tell what they imagine. 

HOW DO I SIGN UP:
Sign ups are done by a lottery of all interested people. Enter the lottery by sending Jon an e-mail at bndrks at gmail dot com before 12PM Saturday, June 28th. You should know if you are in or out of the larp by Monday June 30th.
COSTUMING:
Characters are created at the game, and costuming is encouraged for this game. The game takes place in a contemporary suburb very much like Plymouth, Minnesota. The characters are all teenagers, so whatever teenager-y attire strikes you is just fine.
 
ACCESSIBILITY:
The play venue is a mufti-story home, with stair access only between levels. Plenty of seating available. A/C in home. Play includes portrayals of teenage sexuality, teenage social dynamics, suicide, surreal imagery. Game play requires a heightened awareness of physical contact and has mechanics that engage whenever two people touch. A limited number of rides to and from the event are available for people without access to a vehicle. If you have an accessibility question or request please email Jon.
 
CONTACT THE ORGANIZERS:
For more information about sign-up or accessibility email Jon. For more information about gameplay, costuming, or the system email Alex.
Larp House Presents: Silver and White
Silver and White is a live action game about four suburban teenagers encounter the mystery that will shape their lives. They explore, and each time they touch, we exchange cards. For the teens a few days, for us a few hours. We make up a story together, our invented truths springing from the cards we hold; and they step into the unknown, pausing at every awkward touch, hopeful despite everything to come.
WHAT:
A game about personal change for 4 players
written by Jackson Tegu, adapted by Alex Carlson
organized by Alex, Adam, Jon
WHEN:
7pm-1am Saturday July 5th

Read More

LARP HOUSE RE-PRESENTS: FAMILY BUSINESS

What:
Family Business is an American Freeform about a family of con artists in the 1980s. The family's leader has just been arrested so the members of the gang have to make sense of their changing relationships as the law breathes down their neck.
This larp was presented by the Larp House in 2013 and has been polished for a second run.
When:
6:30pm-12am Saturday June 7th
depending on interest, there may be a second run in the afternoon or evening of Saturday June 14th


[[MORE]]
WHERE:
Castle Black in St Paul, MN  USA


WHAT GENRE: 
Family crime drama.
Family Business is run in the DramaSystem, which isn’t a win or lose type of game. This system’s goal is dramatic storytelling about a close-knit group of people. Sometimes telling a great story involves characters who make decisions that are ultimately against their best interests! Players will portray flawed human characters expressing emotion to people they care about.
HOW DO I SIGN UP:
By sending Jon an e-mail at bndrks (symbol here)gmail starting 6:30PM Tuesday, May 27th. In the email include your top 2 choices for characters you’d like to play.
Sign ups will not be accepted before the appointed time. There will also be a Facebook event for announcements and such.
There are 6 characters available to play at this larp:

The Boss
The Heir
The Bookie
The Cop
The Grifter
The Talent
If you’d like to read more about any character you can find the character descriptions here.COSTUMING:
Costuming is encouraged for Family Business. Once you have been assigned a character you have free reign in selecting an outfit or props that match your vision of a 80’s criminal.
 
ACCESSIBILITY:
The play venue is a second story duplex, stair access only. Plenty of seating available. No A/C. Play may include depictions of familial betrayal, emotional abuse, and handguns. If you have an accessibility question or request please email Jon.
 
I WANT TO HELP:
We seeking a set-designer / prop wizard for this run of Family Business. Ben and Jon want to bring a little more visual fidelity to this larp experience, but don’t have the skills or energy reserves right now. If you are excited about tablecloths, jail visiting rooms, and briefcases full of cash we’d collapse ourselves in gratitude to have your help. Submit your email to our Ask Box to get involved.
 
I HAVE ANOTHER QUESTION:
If it’s about sign-up, accessibility, or feminism email Jon. If it’s about gameplay, workshops, or coding email Ben.
LARP HOUSE RE-PRESENTS: FAMILY BUSINESS
What:
Family Business is an American Freeform about a family of con artists in the 1980s. The family's leader has just been arrested so the members of the gang have to make sense of their changing relationships as the law breathes down their neck.
This larp was presented by the Larp House in 2013 and has been polished for a second run.

When:
6:30pm-12am Saturday June 7th
depending on interest, there may be a second run in the afternoon or evening of Saturday June 14th

Read More

Family Business is a small dramatic larp about a family of professional criminals in the 1980s.

It was run in twice, on November 16th and 23rd 2013. It will be run again in June 2014, official announcement here. The larp uses the DramaSystem to create a one-shot semi-live game for 6 players and 1 GM in 6 hours.


Setting

The story is set in motion when the family’s parent and leader is arrested and held at a high bail. Because of the police investigation the family’s accounts are legally frozen which hamstrings the family’s crime operations. With their parent out of the way the rest of the family needs to decide whether to bail the Boss out, or who will take over without them.

Read More

Larp House Presents: Hyakumonogatari Kaidankai

Played in the summertime, when the sky stays lit well into the night and the air is stiflingly humid, Hyakumonogatari Kaidankai is a simple storytelling parlor game with an evocation ritual reminiscent of “Bloody Mary.” In a mythic imagining of Edo period Japan, a gracious host has invited villagers to improvise stories. The host lights a dozen candles, and characters take turns telling strange and grotesque stories, folktales, and ghost stories. 

At the end of each story, the teller of the tale extinguishes a candle. The room darkens at the conclusion of each story, the fading light calls upon the spirits and creatures of the stories. When the final candle goes out, something monstrous may fill the darkness.

WHAT GENRE: telling ghost stories, Japanese folk tale, creepy ritual

Read More

itpiercesskin and thejhyde attended the Living Games Conference and saw this keynote in person. Consider the linked article Words to Live By for larp community organizing.